Brian Kubala

Senior Digital Artist at AMI Entertainment Network

Brian Kubala has extensive experience in the gaming and entertainment industry. Brian started their career at AMI Entertainment Network, LLC in 2004 as a Game Artist, where they worked on various game titles and used innovative rendering techniques to enhance the touchscreen platform. Brian then transitioned to the role of Lead Game Artist, where they contributed to the artistic vision and helped answer junior artists' questions, resulting in a faster-paced game release cycle. In 2010, Brian became the Game Art Director for Megatouch Games at AMI Entertainment, where they guided the look of multiple games and played a critical role in the development of the ML-1 hardware for the Megatouch Live Platform. Their exceptional work earned him recognition as a 2012 Innovator Award Finalist. Brian also served as a Senior Digital Artist for TapTV and AMI Entertainment, where they worked on interactive trivia games and created game trivia categories within the Unity 3D engine. In 2015, they became a Senior Digital Artist at AMI Entertainment, focusing on creating music-based content for their digital jukebox platform, including rendering visual content for major music labels. Additionally, Brian worked as a Freelance 3D Artist at NAVTEQ, where they manipulated aerial photos and created low-poly models integrated into the geographic information system data. Brian also had a brief role as a Freelance UI Artist at Gravity Jack in 2010. Brian Kubala's versatile skill set and extensive experience in the industry make him a valuable asset in the gaming and entertainment field.

Brian Kubala earned a BS degree in Computer Animation from The Art Institutes, where they studied from 2000 to 2003.

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