Jérémie SEGURA has extensive work experience as a Technical Artist and Developer in the gaming and creative industries. Jérémie started their career in 2016 as a Developer for GJGears, where they worked on virtual reality applications. In 2017, they joined Rubika as an Instructor for Unity3D, VR, AR, Kinect, and WebGL. Jérémie also worked as a Developer for Artenpik and LAC Project, specializing in Unity 3D and augmented reality. Jérémie then worked as a Developer for DEVOCITÉ, focusing on Unity development, from 2018 to 2019. In the same period, they also worked as a Technical Artist for MY CYBER ROYAUME, contributing to various projects. From 2017 to 2021, Jérémie served as a Technical Artist for MY CYBER ROYAUME, contributing to the development of shaders, effects, rendering techniques, and lighting. In 2017, they joined 3 AXES INSTITUT as a Programming Graphics Instructor, specializing in shaders, VFX, and lighting. Recently, Jérémie worked as a Technical Artist for Novelab, contributing to various projects. Jérémie is currently working as a Technical Artist for Ankama since November 2022. Additionally, Jérémie has freelanced as a Unity Technical Artist since 2015. Overall, Jérémie's experience showcases their expertise in technical art, programming, graphics, and game development.
Jérémie SEGURA has a solid educational background in the field of computer science. Jérémie obtained their Master's degree in Informatique from the University of Lille 1 Sciences and Technology, specializing in e-services. Prior to that, they completed a Licence Professionnelle in Systèmes Informatiques et Logiciels from IUT Calais, focusing on digital imaging. Jérémie'sinitial foundation in the field was laid during their time at IUT A Lille 1, where they earned a DUT degree in Informatique. Overall, Jérémie SEGURA's education history demonstrates their dedication to studying and gaining expertise in computer science and related areas.
Sign up to view 0 direct reports
Get started