PK

Paul Kliem

Spatial Interface Designer at Anytype

Paul Kliem began their work experience in 2016 as an Art Director at Raw Vengeance Games, where they provided artistic direction for a social-feature-rich multiplayer game. Paul'sresponsibilities included creating landscapes, characters, and UI designs, as well as overseeing the concept art to 3D pipeline. Paul worked at Raw Vengeance Games until January 2019.

In 2022, Paul joined Anytype as a Spatial Interface Designer. Paul previously held this role from April to August 2022, and has since resumed this position from September 2022. Further details about their role at Anytype are not provided.

Paul Kliem completed their Bachelor's degree in MINT-Grün (STEM) from Technische Universität Berlin between 2016 and 2017. After that, they attended 42 Silicon Valley in 2018 to study Software Engineering. Currently, they are pursuing a Bachelor's degree in Design und angewandte Kunst (Design and Applied Arts) at Design Academy Eindhoven, which they are expected to complete by 2023.

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