Benjamin Blanchard is an accomplished software development engineer with a strong background in game programming and graphics. Currently employed at Apple since March 2020, Benjamin's experience includes a graphics programming internship at Eko Software, where work involved porting a C++ engine to the Nintendo Switch and debugging the Xbox version of Warhammer Chaosbane. Previously, Benjamin co-founded IronEqual in 2017, engaging in various projects such as MAZE, Subscribe & Punch, and Goods Train Fever, while honing skills in game programming, tools programming, graphics programming, and 3D modeling and texturing. Additionally, Benjamin served as a 3D programmer assistant at Ubisoft during a brief tenure in 2019. Benjamin holds a Master's degree in Game Programming from Rubika, obtained in 2019.
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