Juan Rodriguez is a GPU Compiler Engineer at Apple, bringing extensive experience in the semiconductors industry. Previously, they served as a Graphics Software Engineer at Intel Corporation from 2017 to 2020, and held the position of Senior Embedded Software Engineer II at Motorola Solutions from 2012 to 2017. Juan earned an Associate degree in Arts with a Computer Engineering Track from Miami Dade College and a Bachelor's degree in Computer Engineering from Florida International University, graduating with a 3.75 GPA. Skilled in compilers, DirectX, Metal, Python, C++, and OOP, Juan demonstrates a strong technical foundation in their field.
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