KB

Kyle B

Software Engineer at Arcturus

Kyle B. has had a varied work experience, beginning in 2009 as an Undergraduate Teaching Assistant at McMaster University. In 2010, they worked as an Analyst for International Banking and Retail Lending at Scotiabank. From 2011 to 2012, they worked as a Web Programmer for Prestoh, where they ported a web server from PHP to Django and integrated external libraries. Kyle then worked as a Game Programmer for Little Guy Games from 2012 to 2013, programming on a social network game. From 2013 to 2014, they worked as a Game Programmer for LAI Games, creating managed interfaces to hardware devices and programming on core frameworks. From 2014 to 2015, they worked as a Software Engineer for Budge Studios, programming for mobile games and improving the existing configuration server. Finally, from 2015 to 2016, they worked as a Software Engineer for Twisted Oak Studios, Inc., programming for VR games and subcontract programming for mobile and web games. In 2016, they worked as a Software Engineer for Arcturus Studios, developing an application for post-production of volumetric videos, developing Maya tools in Python, and developing a volumetric video player.

Kyle B. attended McMaster University from 2007 to 2011, where they earned a Bachelor of Engineering degree in Software Engineering and Embedded Systems.

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