Gabriel Malgouyard is an experienced programmer and audio software engineer with a strong background in game development and audio implementation. Currently employed at Arkane Studios since May 2016, Gabriel has contributed to major titles such as *Dishonored 2*, *Dishonored: Death of the Outsider*, and *Deathloop*, focusing on CPU optimization, low-level math library development, buildchain, and audio resource management. Prior experience includes working at Dovetail Games, where Gabriel developed audio tools for *Euro Fishing* and *Train Sim World 2*, and held a position at AudioGaming as a research engineer, creating real-time sound synthesis frameworks. Gabriel's educational background includes a Master's degree in Acoustics Signal Processing from Ircam and a Master's degree in Signal Processing and Multimedia from Grenoble INP - UGA.
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