ARVORE
Guilherme Giacomini is a Senior Game Designer at ARVORE Immersive Experiences since July 2022, specializing in level design, gameplay systems, and development using Unity and Unreal Engine. In parallel, Guilherme operates Giacomini Produção Musical as a producer and music teacher since January 2016. The creative achievements include serving as Creative Director and Game Designer for the game Língua, available on Steam, and composing for award-winning games such as Larva and Deliria. Early career experience includes technical sound roles at Sofar Sounds SP from 2014 to 2016. Guilherme's educational background covers a range of music and audio-focused qualifications, including a graduate degree from FASM and a diploma from Tech Music School of London, along with foundational studies in Game Design from Universidade Anhembi Morumbi.
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