Steve Bako

Staff Software Engineer (ml, Sensor Sim, & Light Transport)

Steve Bako is a highly experienced software engineer with a robust background in machine learning and computer graphics. At Aurora since July 2021, Steve has contributed significantly to the development of a multimodal VFX pipeline for autonomous vehicles and has played a key role in creating a metrics framework for digital twin analysis, along with developing a novel CPU-based neural network inference paradigm. Prior to this, Steve held positions at Facebook as a ML Graphics Research Scientist, where a groundbreaking neural renderer was published, and interned at Pixar Animation Studios, contributing to multiple influential publications on neural rendering techniques. Steve’s earlier experience includes a computer vision internship at Adobe and an electrical engineering internship at Northrop Grumman. Educationally, Steve holds a PhD, two master's degrees in Electrical and Computer Engineering and Economics, and a bachelor's degree in Electrical Engineering and Computer Science.

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San Diego, United States

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