Patrick Enz

Senior Game Designer

Patrick Enz is a Senior Game Designer at Avalanche Studios Group since August 2016, with extensive experience in gameplay feature documentation, scripting, implementation, tuning, and balancing gameplay mechanics. Notable contributions include work on the live development of Generation Zero, where Patrick introduced new gameplay features, enemy designs, and assisted in the development and release of major DLCs such as Alpine Unrest and FNIX Rising. Previously, Patrick held positions as an Experienced Game Designer and Junior Game Designer, contributing to theHunter: Classic and theHunter: Call of the Wild. Patrick also has experience as a volunteer at the Nordic Game Conference and has completed internships at Saba Fresh Cuts AB and Lund University. Education includes training from The Game Assembly and IT Gymnasiet Helsingborg.

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