Avalanche Studios Group
Sergei Chernykh is a highly skilled software engineer with extensive experience in game development and programming, currently serving as a Senior Engine/Multiplayer Programmer at Avalanche Studios since November 2017. Prior to this role, Sergei was a Senior C++ Programmer at Sector3 Studios, where notable achievements included porting RaceRoom Racing Experience to 64-bit. At Massive Entertainment, Sergei excelled as a Senior Network Programmer, optimizing core game server code and achieving significant reductions in memory usage and network traffic. During tenure at SimBin Studios, Sergei contributed to improved code quality and refactored networking code to meet industry standards. Sergei began a career in programming at INTENIUM GmbH, focusing on game architecture and engine enhancements. Holding a Master's degree in Mathematics and IT from Immanuel Kant Baltic State University, Sergei possesses a robust foundation in technical skills and game development methodologies.
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