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Blaine Twilley

Unreal Engine / Unity3D Game Developer / Software Engineer at Babaroga

Blaine Twilley has a diverse work experience in the field of software development, game design, and sales.

Blaine started their career as a District Sales Manager at Dealertrack in 2008, where they recruited and managed a national sales team and maintained strong client relationships. Blaine consistently performed well and received individual recognition as a President's Club winner for three consecutive years.

In 2014, they joined OMG as the Director of Sales, where they developed lead channels, executed outbound sales growth strategies, and engineered sales operations processes. Blaine significantly contributed to the company's revenue by growing new dealer accounts by over 400% and generating over 33% of the total annual revenue from the new dealer sales division in 2015.

Blaine then transitioned to game development and joined Dead Bob Games, LLC as a Unity 3D Developer and Game Designer in 2015. Blaine'sresponsibilities included scripting core game features and mechanics, creating characters and resources, and designing user interface scripts, scenes, objects, and assets.

In 2023, Blaine joined Babaroga as an Unreal Engine / Unity3D Game Developer / Software Engineer. Further details about their responsibilities and duration in this role are not provided.

Blaine Twilley's education history includes studying Management Engineering Science from Southern Methodist University. No specific start or end years are mentioned. The field of study pursued by Blaine Twilley was engineering.

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