IR

Ian Ferrari Roizenbruch

Lead Animator at Bad Rhino Studios

Ian Ferrari Roizenbruch has a diverse work experience in the field of 3D animation and rigging. Ian started their career as a Fine Arts Intern at New York Institute of Technology in 2015, where they focused on 3D modeling, printing, and animation using various software. In 2016, they joined TDZ Games as a 3D Animator, where they created animations for the game Eliosi's Hunt using Maya LT, MotionBuilder, and Unreal Engine 4. Ian worked on animating creatures like hyenas, insects, and rhinos, as well as human-like characters. From 2017 to 2019, Ian worked as a Freelance 3D Animator, responsible for rigging and animating creatures and human characters for animated series and games. Finally, in 2019, they became the Lead Animator at Bad Rhino Studios, where they continue to use their skills in animation.

Ian Ferrari Roizenbruch completed an Associate of Arts and Sciences (AAS) degree in Game Development from Universidade FUMEC - Oficial from 2016 to 2018. Prior to that, they studied Computer Graphics at New York Institute of Technology from 2014 to 2015, although they did not earn a degree during this time. In 2013 to 2014, Ian pursued a Bachelor's degree in Architecture and Urbanism (Bacharelado em Arquitetura e Urbanismo) at Universidade Federal de Minas Gerais.

Location

Eindhoven, Netherlands

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Bad Rhino Studios

Bad Rhino Studios is an independent game studio developing experiences for PC/Console (PS4, Xbox One, and Nintendo Switch). We create beautiful worlds and amazing stories! We are mad scientists with crazy ideas. We are storytellers and world builders. We turn ideas into realities. We are Bad Rhino Studios.


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11-50

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