Paul Lange

Lead Game Content Designer

Paul Lange is a seasoned game content designer and program manager with extensive experience in the gaming and technology sectors. Currently serving as the Lead Game Content Designer at Battle Road Digital since October 2025, Paul previously held key roles at SMX as Design Program Manager, where designs included a wargame adjudication system tailored for military planning. Other notable positions include program management at Allovus, project coordination at Fresh Consulting focused on Augmented Reality technologies, and tenures at Microsoft, where Paul contributed as Lead Game Designer for Flight Simulator, and at Lobotomy Software, which Paul founded. Early career experiences at Ernst & Young and Nintendo of America laid the groundwork for a successful career in game design and development.

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