Bayes Esports
Frederik Steffen has extensive work experience as a software engineer, with their most recent role being a Senior Software Engineer at Bayes Esports starting in January 2021. Prior to that, from June 2019 to January 2021, they took a Sabbatical Break. Frederik also worked as a Senior Software Engineer at mobile.de GmbH from January 2016 to June 2019. Before that, they worked at Motor-Talk GmbH as a Back End Developer from April 2013 to December 2015, and as a Working Student from April 2012 to April 2013. Additionally, they had a role as a Student Staff at Hochschule für Technik und Wirtschaft Berlin from December 2011 to April 2012.
Frederik Steffen completed their Bachelor of Applied Science - BASc in Applied Computer Science from Hochschule für Technik und Wirtschaft Berlin, where they studied from 2009 to 2013.
Bayes Esports
Bayes Esports is the world’s leading esports data supplier. We have built an unmatched, diverse ecosystem of 450+ data consumers, covering all relevant use cases from media, service providers, and analytic companies to betting operators and community partners. With BEDEX, our global, best-in-class data platform, we provide the fastest, most reliable and accurate esports data on the market, powering top tier clients from Google to bet365 with more than 16.000 live matches per year. Thanks to exclusive partnerships with ESL FACEIT Group for their CS:GO and Dota 2 esports properties, BLAST Premier, and Riot Games for LoL Esports, we are exclusively providing content impacting 80% of official live esports betting turnover. Our data portfolio is completed by further partnerships with OGA, and KRAFTON for PUBG: Battlegrounds, allowing us to offer the most relevant range of official data coverage in the industry. We believe in an open ecosystem and in healthy competition, that drives innovation in the market. Our mission is to drive prosperity and sustainability for everyone in the esports industry.