Francis Paulin is a seasoned technology professional with extensive experience in programming and technical direction in the gaming industry. Currently serving as Technical Director Programming at Behaviour Interactive since November 2022, Francis previously held the position of Director of Programming at Eidos-Montréal for over 15 years, where responsibilities included leading the Echelon division's development of production pipeline tools and automated build systems. Prior experience includes roles at Ubisoft as a Tool Programmer and QA Programmer, focusing on automated build systems and artist support, and as an Analyst Programmer at Synexus Global, developing a proprietary program for Hydro-Québec. Francis is pursuing a Bachelor of Business Administration at École des sciences de la gestion (ESG UQAM), with previous education in Management Informatics from Collège Lionel-Groulx.
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