Nate Ferguson is a seasoned game designer with extensive experience in the video game industry, currently serving as a Senior Staff Game Designer at Bend Studio since April 2015. Previous roles include Game and Level Designer at IllFonic, Technical UI/UX Artist at Dire Wolf Digital, and various design and artistic positions at Idol Minds and Wicked Cinder, where responsibilities spanned combat design, environmental art, level creation, and user experience. Nate's early career involved quality assurance in mobile game testing at Mobile Post Production. Education includes a Bachelor of Arts in Game Art and Design from The Art Institutes, supplemented by studies at the University of Iowa.
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