Alexander Kotkin

Lead Game Designer at BIDON

Alexander Kotkin is a seasoned game designer with extensive experience in narrative development and gameplay mechanics. Currently serving as Lead Game Designer at BidOn Games Studio since September 2021, Alexander previously held the position of Lead Narrative/Game Designer at Migato Games, where contributions included designing lore and crafting story progression for a Steampunk Tactical RPG. At Chimaera Games, Alexander also functioned as Lead Narrative/Game Designer, creating intricate plots and branching storylines for a detective point-and-click game. Additional roles included Game Designer positions at MiroWin and Mechworld Inhabitants, focusing on gameplay mechanics, level design, and character arcs. Alexander Kotkin holds a degree from National Aviation University, earned between 2013 and 2017.

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BIDON

BidOn, located in Ukraine, Eastern Europe, has operated in the Extended Reality solutions and game development industry since 2012. We're a team of professional Unity/C# developers and Artists, providing services of iOS and Android game development, Video games development, Augmented Reality, and Virtual Reality development. We offer small to medium-sized companies worldwide offshore and outsource custom software development, and co-development as a dedicated remote team. Enhance your company with a group of tech professionals!


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Headquarters

Cherkassy, Ukraine

Employees

11-50

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