Big Blue Bubble
Sarah Parsons is an experienced professional with a career spanning over a decade in the digital and creative industries. Currently serving as the Director of Process Improvement at Big Blue Bubble since March 2014, Sarah has held various roles within the company, including Senior Producer, Producer, and Associate Producer. Prior to this, Sarah worked at Lifetouch from October 2005 to February 2014 in the role of SSS. Sarah is an alumna of Fanshawe College, contributing to a strong educational background that complements a diverse skill set in production and process enhancement.
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Big Blue Bubble
Big Blue Bubble is an established mobile gaming studio with more than a decade of experience creating fun, innovative, and accessible titles. They develop mobile games that inspire creativity and encourage people of all ages to embrace their playful side. Since November 2020, Big Blue Bubble is part of EG7 Group (EG7.ST) Big Blue Bubble is a pioneer in the mobile gaming industry and has developed more than 100 video game titles since 2004. Having entered the field long before the days of smartphones, they maintain a proven track record of being the first to market with a variety of innovations in technology and game design, including original gameplay mechanics and revolutionary cross-platform game engines. These milestones have solidified Big Blue Bubble as a long-standing industry veteran. Big Blue Bubble’s commitment to producing fun, engaging games has earned the studio recognition from prestigious organizations around the world, including awards from Deloitte, BAFTA, and IGN for economic growth, people’s choice and editor’s choice, respectively. Big Blue Bubble continues to produce award-winning titles that stand the test of time, including our top-grossing flagship franchise, My Singing Monsters. More information about Big Blue Bubble can be found at: www.bigbluebubble.com.