Christophe Mauceri is a skilled professional with extensive experience in 3D animation and character rigging. Christophe has worked on various projects for companies like Mathematic Studio, Big Company, Rainbow S.p.A., and more. Christophe is proficient in software like Maya, 3ds max, and Zbrush, and has successfully contributed to projects for video games, TV shows, and animated feature films. Christophe holds a degree in project management for animated films and is also trained as a drone pilot.
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