PS

Paul Steward

Data Scientist at Big Fish Games

Paul Steward has a diverse work experience spanning various roles and industries. Paul started their career in 1995 as a Contract Software Engineer at Sprynet, where they developed billing systems and SQL Server ETL processes. In 1999, they worked as a Contract Software Engineer at Microsoft, contributing to the development of a software licensing data warehouse.

From 1999 to 2001, Paul worked at eCharge Corporation as a Systems Analyst/Professional Services, designing and implementing a merchant reconciliation system. Paul then joined Sonition in 2001 as a Lead Developer, where they migrated and deployed an interactive auction webcasting system and implemented bug tracking and change control procedures.

In 2003, Paul joined Infospace as a BI Engineer, where they worked until 2007. During this time, they contributed to the development of business intelligence systems. Paul then moved to Motricity as an Advisory Engineer, where they worked from 2007 to 2011.

Since 2012, Paul has worked at Big Fish Games in various roles. Paul started as a Principal Business Intelligence Engineer and later transitioned to the role of a Data Scientist in 2017, where they currently work.

Paul Steward attended Seattle Pacific University from 1991 to 1995, where they obtained a Bachelor of Arts (B.A.) degree in Biology/Biological Sciences, General. There is no information provided about their education after that. However, they have obtained several certifications in various subjects, such as Inferential Statistics, Practical Machine Learning, Regression Models, Statistical Inference, and more. These certifications were obtained from institutions like Coursera and edX, between 2013 and 2016.

Links

Timeline

  • Data Scientist

    October, 2017 - present

  • Principal Business Intelligence Engineer

    January, 2012

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