Ian Schmidt is a Lead Designer at Big Time Games since June 2011. Prior to this role, Ian worked as a 3D Artist at Team Bondi from 2006 to 2010 and as a 3D Level Artist at Perception Pty Ltd from 2005 to 2006. Ian studied Graphic Design at Universidad Del Pacifico from 1998 to 2002. Ian's expertise includes game design, graphics pipeline, digital art creation, and supervision.
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