Aaron Smith is a seasoned art professional with extensive experience in the video game industry. Currently serving as Sr. Art Director at Big Time Studios since September 2020, Aaron previously held significant positions as Lead 3D Artist at Bitmonster, Inc., where co-founded the company and contributed to titles such as Lili, Gunner Z, and Grav. Prior experience includes a role as Senior Artist at Epic Games, where contributions were made to major titles including Unreal Championship 2, Gears of War series, and the original version of Fortnite. Additional notable positions include Lead Artist at Nerve Software, working on Return to Castle Wolfenstein, and Artist at Rogue Entertainment for American McGee's Alice.
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