Devon Sigurdson is a skilled technical director currently leading gameplay programming for the upcoming Mass Effect at BioWare since November 2021, previously holding the position of associate technical director. Prior experience includes a role as a software developer at Improbable from September 2018 to November 2021, where Devon developed AI and animation systems and ensured system stability through automated testing. As a research assistant at the University of Alberta from May 2017 to August 2018, Devon published papers on optimizing pathfinding algorithms and created a benchmarking framework. Devon's earlier experience as a frontend web developer at Darkhorse Analytics involved creating interactive data visualization tools for clients such as Procter & Gamble and the Alberta government. Devon holds a Master of Science in Computer Science and a Bachelor's degree in Computer Science and Economics, both from the University of Alberta.
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