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Graham G.

Virtual Reality & Unity Integrations Developer at Black Box VR

Graham G. is an advanced engineer currently at Schell Games since October 2022, with a strong background in virtual reality and Unity development acquired through previous roles at Black Box VR and freelance projects. At Black Box VR, Graham G. specialized in scripting physics-based damage systems, developing an in-game VR avatar mirror, and managing backend systems for user engagement. With experience in Unity development spanning various positions, Graham G. has demonstrated expertise in implementing gameplay features, optimizing performance, and conducting thorough testing. Additional experience includes a tenure as a Senior Marketing Analyst at LendingTree and earlier roles in digital media and content strategy. Graham G. holds a Bachelor’s Degree in History from Denison University.

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