Gary Shaw is a seasoned programmer with extensive experience in the video game industry, currently serving as a Senior Programmer at Blackbird Interactive Inc. since October 2020, working on a secret Unreal project that involves integrating a third-party networking engine and developing a deformable terrain mesh. Prior to this role, Gary held positions as a Senior Software Engineer at SkyBox Labs, where contributions included backend PS4 rendering for Minecraft, and worked at Next Level Games, focusing on online programming for titles like Metroid Prime: Federations Forces. Earlier experience includes significant programming roles at Electronic Arts, where Gary contributed to the development of 007 video games, and at Relic Entertainment, where programming efforts were pivotal in the acclaimed PC game Homeworld. Gary holds a BASc in Computer Engineering from Simon Fraser University, completed in 1996.
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