Michael Kuzel is a Senior UX Designer at Blackbird Interactive, where responsibilities include user interface and user experience design across various projects since June 2016. Michael's expertise encompasses research into user interaction paradigms, creation of aesthetic designs for improved legibility, and agile prototyping of UI elements. Prior to this role, Michael served as a UI/UX Designer and Campaign Designer at Blackbird Interactive, contributing to the single-player campaign of Deserts of Kharak. Earlier experience as a designer involved creating logos and media for print and video applications. Michael holds a Diploma in Game and Interactive Media Design from Vancouver Film School and has foundational education from the Art Institute of Vancouver.
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