The Art and Design Team at Blackbird Interactive is responsible for crafting the visual and auditory elements that define the immersive and stylish experiences in their games. This team comprises talented individuals such as concept artists, technical artists, UX/UI designers, sound designers, narrative designers, and 3D modelers. They work collaboratively to conceptualize, design, and implement stunning visuals, intuitive interfaces, engaging narratives, and captivating soundscapes, all to enhance the overall player experience.
Alex Gomersall
Technical Artist
Brad Sorochka
Senior Character Artist
Brennan Massicotte
Art Director/ Concept Artist
Chloé G.
Associate Concept Artist
Cynthia Lew
Senior Artist
David Ok
Concept Artist
Francisco Múrias
Technical Artist
Jay Zhou
Video editor/ compositor
Jeff Bartzis
Senior Concept Artist
Jisu Lee
UI/UX Designer
Kelly O'Hara
Senior Technical Artist- Riggi...
Liam Smyth
Senior 3D Artist
Luke Y.
Sr. Sound Designer
Matt McGill
UI/UX Designer
Michael Kuzel
Senior UX Designer
Miguel Gallardo
3d Modeler
Mike Thistle
Cinematic Artist
Nicholas Jennings
Campaign Designer
Noah Stacey
Senior Cinematic Artist
Rees Savidis
Lead Narrative Designer
Rodger Grodan
3d Artist
Sam Bradley
UI Artist
Sean Thompson
Lead UI Artist/designer
Spencer G.
Senior 3d Artist
Stephen Mokrytzki
Artist – Generalist
William Beltran
Associate Technical Artist
Yuliya Denisevich
VFX artist
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