Stephen Mokrytzki

Artist – Generalist at Blackbird Interactive

Stephen Mokrytzki is an experienced artist specializing in generalist roles, currently employed at Blackbird Interactive, Inc since February 2014. In this position, Stephen has contributed to the development of Homeworld: Deserts of Kharak, a prequel to the original Homeworld series. Prior to this, Stephen was the Lead Artist on the independent survival-horror game project SCP: Containment Breach in April 2012, which gained significant popularity within the gaming community. Stephen holds an Ontario Advanced Diploma in Game Development from George Brown College, earned between 2010 and 2013, with expertise in prop and environment modeling.

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