RZ

René Zmugg

Product Owner Synthetic Environments at Blackshark.ai

René Zmugg's work experience begins with their current position at blackshark.ai, where they are the Product Owner for Synthetic Environments and has been in this role since September 2022. René also holds the position of Ground Texture Synthesis Lead Developer at blackshark.ai, which they have held since August 2020.

Prior to their current position, René worked at Bongfish GmbH, starting in September 2015. Their roles at Bongfish GmbH included being an Engine Programmer from July 2017 to August 2020, and a UI Developer from September 2015 to July 2017.

Before joining Bongfish GmbH, René was a Researcher and Project Assistant at the University of Rostock from September 2014 to June 2015.

René's earliest work experience was as a Researcher and Project Assistant at Graz University of Technology, where they worked from November 2010 to August 2014.

René Zmugg began their education at BG/BRG Pestalozzi from 1997 to 2005, where they completed their Matura degree. René then went on to pursue a Bachelor's Degree in Computer Science at Technische Universität Graz, graduating in 2008. Motivated by their passion for the subject, Zmugg continued their studies at Technische Universität Graz and obtained a Master's Degree in Computer Science in 2010. René further advanced their knowledge and skills in the field by pursuing a Doctor of Philosophy (Ph.D.) degree at Technische Universität Graz from 2010 to 2015, specializing in Computer Science.

Links

Timeline

  • Product Owner Synthetic Environments

    September, 2022 - present

  • Ground Texture Synthesis Lead Developer

    August, 2020