Liam Semeniuk

Senior Programmer at Blastworks Inc.

Liam Semeniuk is a skilled Senior Programmer at Blastworks Inc. since July 2016, with previous experience as a contractor at Deck12. Prior to that, Liam worked as a Programmer at Whitebox Games, where management of a team of five programmers and the implementation of statistics and analytics tracking were key responsibilities. As a Unity Engineer at DeNA, Liam focused on implementing art assets and collaborating with artists to deliver UI elements. Early in Liam's career, various roles as a Student Engineer were held at TELUS, EPCOR, Continental, and TransAlta, where contributions included developing tools in Visual Basic and planning projects. Liam's educational background includes attendance at Vancouver Film School and the University of Alberta.

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