Daniel Kelly possesses extensive experience in project management, technical consulting, and team leadership within the technology and gaming sectors. Currently serving as the Games Team Lead at Blueprint Technologies, Daniel manages a team of T3 advanced specialists and collaborates with clients to assess risks and identify improvement opportunities. Previous roles include Solutions Delivery Consultant at Blueprint Technologies, where Daniel functioned as a Subject Matter Expert, and various positions at Microsoft, including Tools Program Manager and Technical Project Manager. Early career experience encompasses data analysis and quality control at Google, and customer support roles at First American Title, Northwestern University, and Kellogg School of Management. Daniel's educational background includes a GED from the United Indians of All Tribes Foundation and G.C.S.E. qualifications from Bexley & Erith Technical High School for Boys.
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