Chip Flory is a Chief Software Architect at Boeing and the owner and lead developer of Scraping Bottom Games, where they have designed and developed a PC game released on Steam and GOG. With a Bachelor’s Degree in Management Information Systems from Longwood University and extensive experience in software engineering, they excel in various programming languages and development tools, particularly Unreal Engine 4. Chip has held roles such as Technical Lead at CACI International Inc and remains active as an actor and musician since 1998. Additionally, they possess basic Spanish language skills and are recognized for their technical expertise and leadership in team settings.
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