Petr Ondracek is a seasoned game designer with experience in various companies such as Bohemia Interactive, Lead Alchemist Studio, LoudCake, and Warhorse Studios. Petr has worked on projects such as Arma Reforger, Kingdom Come: Deliverance, and Arma 3, showcasing their expertise in AI technology, scripting, technical design, and programming. Prior to their career in game design, Petr also founded and managed an IT lecturing center for adults and worked as a service technician in a computer retail store. With a background in mathematics and biomathematics, Petr Ondracek brings a diverse skill set to the field of game development.
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