Bonfire Studios
Rachel Day is an experienced professional in the gaming industry, with a strong background in Visual Effects (VFX) and production management. At Bonfire Studios, Rachel served as a Senior Producer from November 2019 to January 2023, where leadership in gameplay initiatives and overall production strategy was a key focus, alongside guiding the Features and Systems team. Prior to that, Rachel spent over a decade at Blizzard Entertainment, contributing significantly as a Senior VFX Artist, where responsibilities included defining VFX styles and establishing tools and pipelines for projects like Overwatch and Diablo III. Rachel holds a Bachelor of Science in Visual Game Programming from the Art Institute of California, Orange County, completed in January 2010.
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