Aaron Stackhouse

3D Artist at Boss Fight

Aaron Stackhouse has a diverse work experience in the field of 3D modeling and art. Aaron started their career in 2000 as a Lab Instructor at Full Sail University where they taught traditional art and 3D curriculums. Aaron then worked as a Freelance Character Artist at Shadows in Darkness, where they handled character modeling and texturing for various projects. Aaron also worked on environment prop modeling for "The Da Vinci Code". In 2005, Aaron joined Rainbow Studios/THQ as a Character Artist, where they created hi-res characters, vehicles, props, and environment assets for video games. Aaron later moved to KingsIsle Entertainment as a Senior Character Artist, and from 2017, they have been working as a 3D Artist at Boss Fight Entertainment. Throughout their career, Aaron has demonstrated their ability to produce high-quality work and meet production deadlines.

Aaron Stackhouse attended Full Sail University, but no specific information was provided regarding the start year, end year, degree name, or field of study.

Links

Timeline

  • 3D Artist

    June, 2017 - present

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