George Smith

Gameplay Design Director at Broadsword Online Games

George Smith has over 15 years of experience in the gaming industry. George is currently the Gameplay Design Director at Broadsword Online Games since June 2023. Prior to this, they worked at Electronic Arts (EA) from April 2011 to June 2023, starting as a Senior Designer - Gameplay and progressing to Lead Gameplay Designer and then Gameplay Design Director. Before EA, George worked at NCsoft - Carbine Studios as a Senior Content Designer from November 2009 to March 2011, and at Electronic Arts - Mythic Entertainment as a Content Developer from June 2006 to November 2009.

George Smith obtained a Bachelor of Arts degree from the University of Oregon. However, no specific information is available regarding the start year, end year, or field of study for their education.

Location

Austin, United States

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Broadsword Online Games

Our Vision – Every Player, Every Day We are Broadsword. We have a passion for growing and evolving interconnected online worlds. We believe in quality and strive to deliver compelling content, energized communities and top tier service to all of our players. We are all passionate gamers and we love to work with our communities of committed, hard-core gamers. In the end, for us Broadswordians, it's all about providing an unparalleled experience to Every Player, Every Day. Our Company – Broadsword Online Games We have a team of 14 passionate, hard-core gamers with centuries of combined experience creating, running and evolving online games. Broadsword is totally focused on two games – Ultima Online and Dark Age of Camelot. Our team of producers, designers, engineers, artists, CSRs and QA analysts works day and night to make sure that UO and DAoC continue to provide delightful and compelling experiences to Every Player, Every Day.