Valentin Grente has worked as a Game Designer at Budge Studios since May 2021. Prior to that, they worked at Global Eagle as a Game Designer from 2017 to May 2021. Valentin also has experience as a Technical Game Analyst at Gameloft Montréal from 2015 to 2016. Before that, they worked as a Game Designer at Burrito Studio from 2014 to 2015 and at Cardboard Utopia in 2014. Valentin also worked as a Freelance 2D Graphic Designer from 2012 to 2013 and as a 3D Animator and Graphic Designer at Ray'flex studio from May 2011 to December 2011.
Valentin Grente began their education at Lycée Guillaume le Conquérant, where they obtained their Baccalauréat in the literary field in 2003. Valentin then pursued further studies at Havre, specializing in Korean Language and Literature, earning a Korean DULCO degree in 2005. During the same period, they also obtained a Japanese DULCO degree with a focus on Japanese Language and Literature. Valentin continued their academic journey at Université Paris Cité from 2005 to 2007, where they completed a Licence degree in Japanese Studies, covering a wide range of subjects such as Japanese language, history, and culture. Moving forward, they attended ArtFX Montpellier from 2007 to 2010, working towards a 3D Animator Degree. Finally, Valentin enrolled at ISART DIGITAL Montréal from 2013 to 2016, specializing in AEC Design game mechanics and earning an AEC Conception des mécaniques de jeu degree.
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