Mark B. is an experienced game designer with a strong background in level design and mission design, currently serving as a Senior Mission Designer at Build A Rocket Boy since 2023. Prior roles include Senior Open World Designer at Lucid Games Ltd, Senior Level Designer at Improbable, and Senior Game Designer at Supermassive Games Ltd. Mark has contributed to various projects across multiple companies, including significant work at Dambuster Studios and an independent project focused on an on-rail first-person shooter design. Mark holds a BSc in Computer Games Technology from the University of Portsmouth, emphasizing extensive knowledge and practical skills in the development of game software.
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