Evan Graziano is a Senior Systems Designer with a wealth of experience in the gaming industry. With a background in Interactive Media and Game Development, Evan has held key roles at various companies, including Bungie, Ready At Dawn Studios, Nexon OC, Carbine Studios, and Turbine. Throughout their career, Evan has been instrumental in designing and implementing in-game systems, combat mechanics, itemization features, and reward-based systems. Evan has been responsible for game balance, bug fixing, and collaborating with cross-functional teams to bring projects to fruition. Evan's expertise in system design and game development make him a valuable asset to any gaming company.
November, 2021 - present