Tom Olsen is a seasoned game designer with significant experience in the video game industry, currently serving as a Game Designer at Bungie since August 2018, where responsibilities include leading commerce content features and systems design for notable expansions and seasons. Olsen also teaches as an Adjunct Professor at DigiPen Institute of Technology, focusing on advanced game design and game production. As an independent game developer at Pants Optional Games, Olsen specializes in Idle/Clicker and free-to-play games. Previous roles include a Senior Game Designer at Wargaming Seattle, where economics and monetization features were crafted, and extensive work at Wizards of the Coast on digital Dungeons & Dragons projects. Earlier career experience includes software development roles at Microsoft and engineering consulting positions supporting the EPA. Olsen holds a Bachelor of Science in Chemical Engineering from North Carolina State University.
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