Adam Copus

3D Visualisation Artist at Buro Happold

Adam is a 3D visualisation artist with over eight years of experience working with game engine technology. He is currently based in the Bath office.

Focusing on virtual and augmented reality, Adam designs and develops bespoke toolsets and apps. His work helps clients to visualise and interact with engineering data within augmented and virtual environments. He plays a key role in helping Buro Happold, and its’ clients, to communicate complex information through immersive and engaging experiences.

Adam specialises in exploring the possibilities provided by game engine technology. His skillset includes utilising real-time rendering tools, and providing digital twin solutions, data visualisation, gamification, review/collaboration, optioneering and storytelling services.

His expertise has been integral to the integration of game engine technologies in the communication and collaboration processes. His unique approach ensures a more inclusive, engaging, and intuitive experience for collaborators, stakeholders and clients throughout the design process.


Timeline

  • 3D Visualisation Artist

    Current role