Jian Zhang is an experienced engineering professional with a strong background in software and graphics engineering. Currently serving as the Head of Engineering at PICO XR Foundation, Jian has previously held significant roles such as Software Engineer and Tech Lead at Meta, Senior Rendering Engineer at Sledgehammer Games, Senior Graphics Engineer at Red Storm Entertainment, and Lead Rendering Engineer at Ubisoft. Jian holds a Master of Engineering (M.Eng.) degree in Physics from Xidian University.
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