Ido Leshem has held various roles in the gaming industry since 2011. From 2011 to 2012, they were a Designer/Developer at NetBird, where they designed and developed Wordpress sites, Facebook Apps and landing pages for various private sector clients. Ido also developed an in-house lead finding tool using Facebook Graph API. In 2012, they co-founded Double Duck Studio, where they served as Creative Director and designed and developed over 50 mobile games for iOS, Android and HTML5 platforms, working closely with international clients. From 2014 to 2017, they were a Lecturer of Game Design at Mentor College. During this time, they also worked at Funtomic as a Senior Game Artist & Game Developer, where they collaborated on a brand of cross-platform casual games in a multinational partnership, managed and designed all graphic and visual aspects, from concept phase to final products, and participated in frontend game development, contributing UI modules and pipeline tools. From 2018 to 2019, they were Lead Artist & Developer at Ouzo Games. Ido is currently the Art Lead at Candivore.
Ido Leshem attended Beit Berl College from 2011 to 2012, where they obtained a Graduate degree in Game Design and Development.
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