David Broomfield is an accomplished technical and environment artist with extensive experience across multiple leading gaming companies. Broomfield began a career at Gameworld 7 as a lead artist, contributing to projects such as Project Gotham Racing 3 and Juiced 2. Following roles at Monumental Games and Eurocom, Broomfield advanced to positions at Ubisoft Halifax, ultimately serving as Technical Art Director. A significant role as Tech Art Manager at Unity focused on developing reusable Digital Twin components, while current endeavors at Capgemini involve managing a team and ensuring technical quality in Digital Twin solutions across various platforms. Broomfield holds a degree in Animation from Glamorgan University.
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