Tiffany Smith

Head Of Studio at Carbon Games

Tiffany Smith serves as the Head of Studio at Carbon Games since December 2024 and is the Co-Founder of BigDorks Entertainment, where Tiffany has been involved as a programmer since July 2015. Tiffany founded Nameless, LLC. in 2010, acting as Technical Producer, with responsibilities spanning programming, production, management, recruiting, and finance. Additionally, Tiffany has been the News Director at GameDev.net since 2002, overseeing the news team and media relations. Previous roles include Production Director at Theia Studios from July 2022 to December 2024, Lead Programmer at Nicalis, Inc. for porting Cave Story to Wiiware, and a freelance programmer from 2000 to 2009, working on various small business applications and web design projects.

Location

Los Angeles, United States

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Carbon Games

Founded by industry veterans who are passionate about making games. Developing games independently since 2011, Carbon has released 4 games in the AirMech series while developing their own platform agnostic engine and backend tech.


Industries

Employees

11-50

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