John has been hooked on video games for decades… ever since Pong bonged him in the head at the mall. He started working in the game industry in the early 1990’s after getting his BFA in Film and Video from the University of Illinois at Chicago. His first job was at a video arcade game company where he learned about making games fun to play and fun to look at. There he was part of the teams that made NBA Jam, NBA Hangtime and War Gods. After moving at the end of the twentieth century to the beautiful Pacific Northwest (where he is frequently distracted away from the video screen to go outside by the spectacular environs) he has worked on titles like Stunt Racer 64, Forza Motorsport and Flight Simulator. In addition to his work with Cascade Game Foundry, John is also frequently involved in local community events, travel, unusual art and/or whatever catches his attention that day.
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