BW

Bryan Wagstaff

Software Engineer at Certain Affinity

Bryan Wagstaff has a diverse work experience spanning over two decades. Bryan is currently working as a Software Engineer at Certain Affinity since August 2020. Prior to that, they worked at Armature Studio as a Software Engineer from June 2017 to July 2020.

From December 2015 to June 2017, Bryan served as a Senior Software Engineer at Midnight Studios, Inc., where they worked on various contract projects for bigger companies.

Before that, they worked as a Test Automation Engineer at FamilySearch from July 2014 to December 2015, where they were involved in building verification test suites and testing client-facing servers.

In 2013, Bryan worked as an Author, specifically for the 2nd Edition of the book "Game Development with Unity" by Cengage Learning. Bryan revised and added to the first edition text, incorporating their prototyping experience and knowledge of Unity engine technologies.

From October 2006 to September 2013, Bryan worked as a Software Engineer at Electronic Arts (EA) Salt Lake. During their time there, they contributed to several projects and grew from a mid-level to an experienced senior developer.

Before that, Bryan worked at goAUPAIR as a Programmer from 2004 to 2006, joining the company during a period of transition and growth.

From 2001 to 2004, Bryan worked as a Programmer at Wavetronix, a startup that focused on traffic sensors. Bryan developed tools, software for marketing, and worked on putting sensor results into the hands of potential customers.

In 1999, Bryan worked at Brigham Young University as part of the Advanced 3D Graphics Lab, where they conducted research and implemented storage and transmission methods for hierarchical textures and terrain data.

Starting their career in 1997, Bryan worked as a Programmer at Option Technologies International, LLC, where they focused on meeting polling and presentation software, debugging existing systems, and providing QA and testing support.

Throughout their career, Bryan has gained experience in software engineering, game development, test automation, and authoring educational content.

Bryan Wagstaff has pursued graduate courses in Computer Science at Brigham Young University. Prior to that, they have obtained a Bachelor's degree in Computer Science from Weber State University. However, specific start and end years for these educational experiences are not provided.

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Timeline

  • Software Engineer

    August, 2020 - present

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