Paul Bannon

Product Manager at CGHero

Paul Bannon is an experienced professional in the fields of CGI production and video game art. Currently serving as Executive Producer and Head of Production at CGHero since June 2020, Bannon oversees CGI projects for a global clientele. Previous roles include Virtual Studio Artist at dock10, where Bannon utilized Unreal Engine to develop virtual studios, and Game Art Tutor at Futureworks School of Media, imparting knowledge of video game art tools such as Maya and Substance Painter. Bannon has a solid background in freelance 3D artistry, contributing to various projects, including work for EON Reality and Ripstone. Early career experience includes significant roles at Travellers Tales, focusing on well-known LEGO video game titles, and as a 2D Artist at Blackbull Studios. Bannon holds a BA Hons in Game Design from the University of Central Lancashire.

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