Audrey Berger

Unreal Engine And Layout Artist at Cinesite

Audrey Berger is an accomplished Unreal Engine and Layout Artist currently at Cinesite since March 2022. Prior experience includes serving as a Lighting Artist - Unreal at Squeeze Animation Studios and as a Technical Director followed by Senior 3D Artist at AA Studios, where responsibilities included overseeing image quality, creating production tools, and managing workflows. Audrey's background in animation features roles such as 3D Animator for various projects with prominent companies like UNLTD VR and Ubisoft, showcasing expertise in keyframe and mocap animation. Audrey's educational credentials include a Bachelor’s degree from NAD School of Digital Arts and a DEC from Collège de Bois-de-Boulogne, both focused on animation and digital arts.

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